Browse Learn topics

Learn/GcodePilot/Positioning & offsets

Plate Squaring

At a glance

  • Virtual tramming: jog to two corners of the sheet and the program rotates to match its skew
  • No more nudging heavy plate — the cut lands square on the sheet as it sits
  • Preview rotates and pins to the first corner before you commit
  • Cleared automatically on a new program or disconnect

A plate never wants to pivot exactly at a corner, so squaring a sheet by hand is slow. Plate Squaring replaces physical tramming with a virtual rotation: measure the sheet's actual skew with two jogged points, and the program rotates to match the sheet instead of you moving the sheet.

Operator flow

  1. Load the program and jog the torch to a physical sheet corner — this becomes the work origin.
  2. Click Plate Squaring. The corner is captured and a prompt asks for the far corner.
  3. Jog along one sheet edge (a foot or more gives an accurate reading) and click the button again.
  4. A dialog shows the computed angle, the axis being squared to, and the edge length. Confirm.

The preview rotates and pins to the first corner — run as normal and the cut lands square on the skewed sheet. Click the button again to clear the rotation; it also clears automatically when a new program loads or the machine disconnects.