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Learn/Drafting/Solid Modeling Tools

Highlight Feature Geometry

Updated v2.5.7

At a glance

  • Hover a feature in the browser tree to light up the geometry it made in the 3D view
  • Creation features (extrude, revolve, import) light their whole new body
  • Modifier features (fillet, chamfer, cut, fuse) light only the faces and edges they touched
  • Click model geometry to reveal its exact component and feature in the Browser
  • Viewport hover never expands or scrolls the Browser
  • A passing preview that never disturbs a real selection or an in-progress tool pick

The feature tree in the browser records every step that built your part. Point at any step and the geometry it produced lights up in the 3D view — so the history reads at a glance, without clicking into anything or opening an edit.

Hover a feature, see what it made

Move the cursor over a feature row in the browser and its result glows in the viewport:

  • Creation features — an Extrude, Revolve, or an imported body — light up the whole body they created.
  • Modifier features — a Fillet, Chamfer, Cut, or Fuse — light up only the faces and edges they actually touched. Hovering a fillet answers "what did this one round?" immediately: just the rolled faces glow, not the rest of the part.

Body rows work too — hover one to light the whole body.

Trace a selected surface back to its step

Click a face or edge in the 3D view and the Browser reveals the exact owning component, scrolling only when that row is off-screen. A collapsed component stays collapsed and highlights at its own row. If it is already open, the exact feature highlights immediately; if you open it later, the retained feature highlights without another viewport click. Linked copies reveal their own occurrence instead of jumping to another copy with the same geometry. Pointing at geometry does not move the Browser; only a committed click does. Clearing the viewport selection also clears the Browser highlight.

Stays out of your way

The tree-to-model highlight is a passing preview, not a selection. It never disturbs geometry you've actually selected or a pick you're in the middle of making with a tool. A model click keeps its normal Quick Measure selection, does not switch the active editing component, and only adds the Browser reveal.