Learn/Drafting/Solid Modeling Tools
Hover to Highlight Feature Geometry
Updated v2.3.7At a glance
- Hover a feature in the browser tree to light up the geometry it made in the 3D view
- Creation features (extrude, revolve, import) light their whole new body
- Modifier features (fillet, chamfer, cut, fuse) light only the faces and edges they touched
- Works in reverse — hover a face or edge in the model to highlight the feature that made it
- A passing preview that never disturbs a real selection or an in-progress tool pick
The feature tree in the browser records every step that built your part. Point at any step and the geometry it produced lights up in the 3D view — so the history reads at a glance, without clicking into anything or opening an edit.
Hover a feature, see what it made
Move the cursor over a feature row in the browser and its result glows in the viewport:
- Creation features — an Extrude, Revolve, or an imported body — light up the whole body they created.
- Modifier features — a Fillet, Chamfer, Cut, or Fuse — light up only the faces and edges they actually touched. Hovering a fillet answers "what did this one round?" immediately: just the rolled faces glow, not the rest of the part.
Body rows work too — hover one to light the whole body.
Trace a surface back to its step
It works both ways. Hover a face or edge in the 3D view and the feature that produced it lights up in the browser tree, scrolling into view if it's off-screen. Point at a filleted face and the Fillet row highlights; point at a plain wall and the Extrude that made it highlights — so any surface on the part traces straight back to the step responsible for it.
Stays out of your way
The highlight is a passing preview, not a selection. It never disturbs geometry you've actually selected or a pick you're in the middle of making with a tool, and it steps aside entirely while a tool is picking — so you can rely on it without it ever getting in the way.