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Learn/Drafting/Assembly

Move Component

Updated v2.3.8

At a glance

  • Place whole components with a 3D triad — axis arrows to slide, rings to rotate
  • Type exact distances and angles mid-drag, in your units or with expressions
  • Instant — moving a part never rebuilds its geometry, even on heavy models
  • Sketches, work planes, and 3D dimensions follow; modeling works at any position
  • Ground a component to pin it in place; grounded parts show a pin badge

Move Component places whole parts. Pick any body and its component gets a placement triad — axis arrows to slide it, rotation rings to turn it — so you can lay out multiple parts the way they fit together, not just where their sketches happened to put them. It's the foundation of assembly modeling in JetCad3; joints build on it in upcoming releases.

The triad

Click a body and the triad appears at the component's center: red/green/blue arrows for X/Y/Z, and matching rotation rings. While you drag, a floating box shows the running distance or angle — type into it to hit an exact number, in your preferred units or as an expression (10mm, 1/2, (5+3)/2). The dialog offers the same control from the keyboard: Move X/Y/Z and Rotate X/Y/Z fields, plus a Reset that puts the component back where the session started.

Moving a component is instant no matter how heavy it is — the part's geometry is never rebuilt, only repositioned. Each completed drag or typed value is a single undo step.

Everything follows

A moved component behaves exactly like one that was modeled in place:

  • Its sketches and work planes stay glued to their faces — sketch on a moved part's face, extrude, fillet, and the features land where you'd expect.
  • Quick Measure and 3D dimensions between two components read true face-to-face values wherever the parts sit, including between two parts that have each been moved and rotated.
  • Move a sub-assembly and every component inside it comes along rigidly.

Start the tool from the toolbar (Transform group) or right-click a component in the browser → Move Component.

Grounding

Right-click a component → Ground to pin it in place. A grounded component shows a pin badge in the browser panel and refuses the Move tool until you unground it — the frame, the base plate, whatever the rest of the machine positions against. Grounding is also the anchor the upcoming joint system will solve against.